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 Melee damages and stats

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LooneyToonz



Posts : 4
Join date : 2009-07-09

PostSubject: Melee damages and stats   Fri Jul 10, 2009 8:55 pm

i finished up my dexxer today, well enough to go hunt some monster. GM fenc ana, 80+ tactics, 80 healing. it was suprising how LOW you hit. i fought an orc for about 5 minutes. a simple brigand even longer. went to shame and took about 5-6 mins and about 4 bandies just to take out an earth ele. ok, thought i just wasnt strong enough, so i go to the graveyard. VERY suprised to see that i dont hit zombies for more than maybe 5-6 hp. pretty upsetting seeing such low damages, especially since thats how i was planning on funding my mage. a

also stats dont move up with skills well at all. No
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Axe



Posts : 30
Join date : 2009-07-02

PostSubject: Re: Melee damages and stats   Fri Jul 10, 2009 9:37 pm

Keep in mind you're most likely using a weapon from the blacksmith or something of very poor quality.
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Moose
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Posts : 74
Join date : 2009-06-07

PostSubject: Re: Melee damages and stats   Fri Jul 10, 2009 11:11 pm

What are your stats? I simply cannot find a logical way as to how you are not able to kill an Orc or a Brigand after 5 minutes. I personally tested this moments ago.

GM Fencing
Gm Tactics
Gm Anatomy

100 - Str
100 - Dex
25 - Int

While using an NPC bought kryss, an orc took me 31 seconds to defeat and a brigand took me 33 seconds.

For stats, they will gain by using weapon skills however they will gain much faster by using different skills. For example, strength will gain while attacking someone and gaining swords, however, it will gain much faster by using a skill such as herding.
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Choppa X



Posts : 27
Join date : 2009-07-01

PostSubject: Re: Melee damages and stats   Sat Jul 11, 2009 9:42 am

For stats, just buy your skillcap up to 700, set all skills up, use arms lore/snoop/spirit speak for whatever stat you need. Easy.
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